Scarecrow

Scarecrow is a playable character in ''DC VS. MARVEL: Power Match. ''He is one of Batman's foes.

Special Moves

 * Fear Toxin: Scarecrow fires out a blast of fear toxin from his mouth towards his opponent.
 * Fear-Ferno: Scarecrow summons a powerful wave of fear toxin from the ground-up to knock the opponent off their feet.
 * Panic-Port: Scarecrow sinks into the ground, vanishing into a portal, to which he then reappears behind the opponent.
 * Schizophrenia: Scarecrow grabs his opponent, then all of a sudden he teleports to both sides of them, as the two versions of himself and grabs his opponent's limbs. They then pull the limbs, snapping their bones, and then Scarecrow slams them onto the ground.
 * Scythe Slam: Scarecrow snags the opponent by the ankle with his scythe, launches them up and punches them in the spine, knocking them away.
 * Scythe Grab: Scarecrow grabs an airborne opponent with his scythe and slams them to the other side.
 * Mind Over Body: Scarecrow re-stands his opponent and blasts Fear Toxin in their face.
 * Death Spin: Scarecrow slashes his opponent with his scythe, impaling them and he then spins the opponent around and slams them to the ground.
 * Fear Slasher: Scarecrow bounces his opponent to launch them in the air for a juggle.
 * Fear Bag: Scarecrow tosses his bag on the ground, bursting into a fear toxin gas cloud that lingers on the fightline for some time. If the opponent stands in the gas, they will take damage-over-time and their movement is hindered. The attack can stack up to four times.

Character Ability

 * Inner Fear: Scarecrow has a fear meter, which can be charged up to perform a devastating move by performing special moves.
 * Traumatize: Scarecrow fills the entire stage with an unblockable fear toxin cloud. This will have the opponent take damage-over-time and be stunned for a free hit.

Throws

 * Forward Throw: Scarecrow grabs his opponent, then impales his opponent in the abdomen with his scythe. He lifts them into the air and brings them closer to him before releasing a burst of fear toxin from his mouth which blasts them away.
 * Backward Throw: Scarecrow grabs his opponent and he sinks his scythe into the opponent's shoulder, then trips them. He then holds onto the scythe and spins himself and the grounded opponent before flinging them away.

Ultimate Move

 * Fear Is Power: Scarecrow uses his hole to rip a hole in reality, as crows come out to signal the coming of an even bigger scythe coming from inside the rip. The opponent is pulled into a graveyard, where a gigantic version of Scarecrow drags the opponent with a chained noose by the neck, smashing and pounding them on the ground twice. Scarecrow then smashes the opponent downwards into a grave with their name engraved on the headstone.