Green Lantern

Green Lantern is a playable character in ''DC VS. MARVEL: Power Match. ''He was a worthy member of the Green Lantern Corps, an intergalactic police force meant to enforce justice around every sector of the known universe.

Basic Attacks

 * Ring Cross:
 * Push Kick:
 * Hurricane Kick:
 * Feet Slide:
 * Sweeping Uppercut:
 * High Tension:
 * Lunge Punch:
 * Standing Flipkick:
 * Ring Jab:
 * Rising Ring:
 * Low Cross:
 * Lowering Dropkick:
 * Hammer Slam:
 * Cyclone Kick:
 * Forward Roll Escape:
 * Backward Roll Escape:
 * Air Escape:

Combos

 * Triple Barrage:
 * Volley Smash:
 * Justice is Served:
 * Parallel Nature:
 * Warp Power:
 * Hyperbolic:
 * Grand Slam:
 * True Might:
 * Guardian:
 * Lantern Corps:
 * Brightest Day:

Special Moves

 * Oa's Rocket: Green Lantern fires a green missile-shaped construct on his opponent. It can be fired in mid-air.
 * Missile Barrage: Green Lantern fires an additional missile.
 * Overcharged Lantern: Green Lantern summons his Power Battery, which then explodes into the air after a short period and it has different ranges.
 * Overpowered Lantern: Deals more damage and knocks the opponent into the air for a longer time.
 * Lantern's Might: Green Lantern captures his opponent in a beam from his ring and tosses them over his shoulder.
 * Green Power: Green Lantern entraps the opponent in mid-air, leaving them vulnerable for a juggle.
 * Minigun: Green Lantern summons a minigun construct and opens fire on his opponent.
 * Chain Barrage: Increases the amount of bullets fired and damage done.
 * Willpower Wall: Green Lantern summons a tall brick wall to stop opponents and projectiles in their tracks.
 * Wall Launch: Green Lantern can launch the wall towards the opponent, knocking them away.
 * Judgement Hammer: Green Lantern creates a hammer with his power ring in front of him and smashes it down on his opponent, knocking them down.
 * Strength of Will: Green Lantern follows up by batting the opponent into the air for a juggle.
 * Ground Saw: Green Lantern throws a low-hitting buzzsaw construct at his opponent's feet.
 * Lantern's Punishment: Throws an additional buzzsaw for more damage and knocks over the opponent.
 * Turbine Smash: Green Lantern summons a large wind turbine construct above his opponent and smashes it down.

Character Ability

 * Power Ring: Increases Green Lantern's overall damage and amplifies the power of many of his special moves.

Throws

 * Forward Throw: Green Lantern grabs his opponent and summons a car construct to run over his opponent, knocking them into the air however Green Lantern catches and entraps them in a bubble and then he shrinks it down, crushing the opponent into a broken ball and dropping them on the grond.
 * Backward Throw: Green Lantern grabs his opponent and he delivers a powerful blow to the opponent's stomach imbued with his green power, before dropping three steel beam constructs on their body.

Ultimate Move

 * Beware My Power: Green Lantern slams giant robot boots onto his enemy, and then teleports them to the Green homeworld of Oa before the Guardians of the Universe. He makes the legs and then claps them with his hands, then it forms a body and then lifts them with the head, making a whole robot. Green Lantern then fires a giant laser blast as the opponent says no before teleporting them back to the stage.