Predator

The Predator is a playable character in ''Horror for Two. They originate from the Predator ''movie franchise and are Yautja, being merciless, cunning and highly dangerous alien venators that not only kill for the thrill of the hunt, but also because of the honor bestowed upon them when obtaining "trophies" after killing their game, particularly the skull.

Basic Attacks

 * Predatory Stab:
 * Rising Scimitar:
 * Death Blow: Triggered if the Predator counters, doubling the damage and shattering the opponent's jaw as well as launching them further in the air for a juggle.

Combos

 * Knock-Knock:
 * Come On:
 * Payback Time:
 * I See You:
 * CONTAAAAAAACT:
 * Meat Grinder:
 * Hunt Begins:
 * Pleasure Kill:
 * Kill Me:
 * Bleed Bastard:
 * You're One:
 * I'm Here:
 * World of Hurt:
 * Ugly Mother...:
 * Death Blow: Triggered if the Predator counters, where Predator damages the opponent's heart with his scimitar, dealing increased damage and damage-over-time.
 * Stack Jawed:
 * We. Hit. Nothing.:
 * Get to the Chopper:
 * Death Blow: Triggered if the Predator performs this combo of 8 or more hits, Predator shatters the opponent's ribcage with a kick and damages their internal organs, dealing increased damage. Predator can juggle the opponent.

Special Moves

 * Stealth: Predator activates a cloak ability in his wrist gauntlet, temporarily becoming invisible. While in Stealth mode, the Predator only takes half chip damage from the opponent. Sustaining too much damage will cause the cloak to end prematurely.
 * Cloaking: Predator is completely immune to chip damage as as long as it's cloaked.
 * Smart-Disc: Predator launches a razored disc upward, where it will spin for a second before tracking the opponent and flying straight at them. However, the disc can be canceled if Predator gets hit, and it can be performed in the air. When the disc connects an airborne opponent, it keeps them in the air for a moment, allowing the Predator to continue combos if close enough.
 * Dual Smart-Disc: Predator launches one more disc that doubles the juggle effect and damage if Predator is close enough to the opponent.
 * Death Blow: Triggered if the Predator counters, which causes major blood loss and doubles the damage.
 * Scimitar Stab: The Predator lunges at the opponent to stab their abdomen and lift them with his retractable wrist blades, and then throws them away. The move also has the option to throw the opponent in the opposite direction respectively.
 * Scimitar Slam: Predator finishes it by instead slamming the opponent on the ground, bouncing them for a juggle.
 * Death Blow: Triggered if the Predator counters, the Predator damages their internal organs, deals increased damage and allows for a juggle.
 * Yautja Strike: The Predator leaps toward the opponent and takes them down by slamming his arms over their head. The move can also be performed in the air.
 * Yautja Pounce: Has increased damage and bounces the opponent, leaving them in the air and allowing for a juggle.
 * Self-Detonate: The Predator inputs a command in his wrist gauntlet and laughs maniacally and begins to emit a blue pulse around it. After a moment, the Predator will emit an explosion, damaging itself and juggling the opponent. The effect will be canceled if Predator is hit. When blocked, the attack produces massive knockback.
 * Self-Destruct: Activates much faster, has the Predator recover from the attack much quicker and reduces the damage dealt to the Predator by half but doubles the damage inflicted on the opponent.
 * Snag: The Predator throws a triangular trap that takes a second to become active. Once activated, if the opponent steps onto it, they will be caught and hung upside-down, open for the Predator to attack. The trap can be thrown at three different ranges and even from mid-air, and Predator can detonate the trap which will juggle the opponent if nearby.
 * Plasma Shot: The Predator uses his shoulder cannon to shoot a plasma projectile straight at the opponent. If the attack is delayed, the Predator will be able to target the projectile up, down or forward with a red laser indicator before firing.
 * Plasma Barrage: Predator fires an additional two plasma projectiles in a quick succession, knocking the opponent down. This can hit ducking opponents.
 * Medi-Kit: The Predator crouches and injects a healing substance in his leg, recovering a small portion of his health in exchange for a depletion of his stamina.
 * Quick Healing: Predator will lose all of his stamina but double his healing.

Throws

 * Forward Throw: The Predator grabs his opponent and kicks them, strikes their head, grabs them and plunges his wrist blades into their chin before throwing them away.
 * Backward Throw: The Predator grabs his opponent and hooks them by the face with his wrist blade before firing a barrage of plasma projectiles into their face and blasting them away.
 * Death Blow: Triggered if thrown shortly after a Plasma Barrage, with the blast crushing the opponent's face and dealing over double the damage.

Slash Move

 * What the Hell: The Predator stabs his opponent with his wrist blades, then throws them behind it. As they get up, the Predator fires a plasma caster shot to the face, breaking most of their skull's facial bones. The Predator then deploys a trap which catches the opponent and hangs them upside down, then the Predator uses a Smart-Disc to slice the opponent's neck and sever their spine. He then deploys his scimitar again and impales the opponent's abdomen, causing their stomach to explode. The Predator rips his opponent from their binds and throws them away.

Execution Moves

 * Ghostin' Us: The Predator deploys his plasma caster, locks onto the opponent, and shoots a hole into their abdomen, then blasts off one of their arms. As they writhe in agony, the Predator moves his targeting sights to the opponent's head, then blasts off the upper part of their head in a spray of gore.
 * El Diablo: The Predator deploys his wrist blades and stabs his opponent, then lifts them in the air and rips their head off along with their spine hanging. The Predator then releases a battlecry before departing to his ship where there is a collection of skulls of the Predator's previous victims. The Predator then adds the now skinned skull to his collection.

Overkill Moves

 * Certain Death: After executing his Backward Throw, the Predator blows the opponent's head off with his plasma caster.
 * If it Bleeds: After executing his Plasma Shot, the Predator blows a hole through his opponent's face. He then shoots off both of their arms as well.
 * Skinned Alive: After executing his Snag, the Predator becomes invisible and the opponent is taken off screen and screams as flesh falls from the top of the screen, only for their skinned body to return, dangling from the top of the screen.
 * Final Countdown: After executing his Self-Detonate, both fighters are killed in the process in a bloody explosion and their limbs fall back onto the stage after a short time.
 * Anytime: After executing his Ugly Mother... Combo, the Predator stabs his opponent's chest and horizontally slices them in half.
 * Time to Bleed: After executing his Rising Scimitar, the Predator decapitates the opponent.
 * Thrill of the Hunt: After executing the Smart-Disc, the Predator decapitates the opponent.

Quit Suicides

 * First Suicide: The Predator self-detonates his bomb and blows up into bloody pieces.
 * Second Suicide: The Predator impales himself in the stomach with his wrist blade and painfully pulls out his internal organs before collapsing dead on the ground.